![]() It is better to use enraged blow which does 1.6X phys damage when you do not have enough MP to use corrupted/righteous blade. ![]() Please note that you should avoid using basic attacks to keep your MP. It works well due to the scythe's innate crit damage boost+cleave. This character can self buff on turn one and has a very good chance of OHKO 2 enemies per round after that (probably less effective on any customized difficulty with boosted enemy stats beyond very hard). Add a scythe and crit boosting items and this may be the strongest melee there is. Demon Knight/Templar with Soul Armor, passives: versatile and know weakness and counter:absorb MP. Unlike with melee where your skills don't use both weapons, there's really no "drawback" to dual wielding as a mage (besides the loss of a shield)ΔΆ. You can use two staves to increase your heal power and range or opt for more power and less range with a rod.
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